UE 5.7
Headlights & Turn Signals – Game-Ready Vehicle System in UE5 | Part 5
Add headlights, emissive light materials, and independently controlled turn indicators to a car.
About this tutorial
In this video, we move into Unreal Engine 5.7 and implement the full lighting system for our car. Now that the meshes and materials are prepared in Blender, we can control everything directly inside UE5.
- Setting up headlights using light components
- Creating emissive materials for lights
- Turning headlights on and off
- Implementing left and right turn indicators
- Independent control for each indicator
- Clean Blueprint setup for reusable light logic
📍 GAME-READY VEHICLE SYSTEM — PART 5
📜 License / Credits: Some third-party assets are used in this tutorial. Full credit goes to the original creators.
Music: Warm Breeze - Lofi Music [chill lofi] - snoozybeats License: Free for use under Pixabay Content License Source: https://pixabay.com/music/beats-warm-breeze-lofi-music-chill-lofi-344259/

