Unreal Engine 5
Build Better Doors in Unreal Engine 5
Synchronize character motion, hand IK, the knob, and the door for natural interactions from either side.
About this tutorial
Build a realistic door interaction system in Unreal Engine 5 using Motion Warping, Control Rig hand IK, root-motion animations, and animation curves. The character approaches the door, grips the knob, and opens or closes it naturally from either side.
The system supports four interactions—open inward, close inward, open outward, and close outward—and automatically selects the correct animation based on the character’s side and the door state. Control Rig and animation curves keep the hand, knob, and door synchronized throughout the interaction.
In this UE5 tutorial, you’ll learn how to:
- Detect character’s side of the door
- Store side-specific montages, warp points, and hand targets
- Automatically select the correct opening or closing animation
- Synchronize the hand, knob, and door using animation curves
- Position the character accurately using Motion Warping
- Align the hand with the knob using Control Rig IK
🔗 Resources used in this video: Door Model: https://www.cgtrader.com/free-3d-models/architectural/door/contemporary-classic-interior-door